AMD FidelityFX™ Depth of Field is an AMD RDNA™-optimized implementation of physically correct camera-based depth of field.
Supports:
- DirectX®12
- Vulkan®
Download the latest version v1.0:
This release adds the following features:
- Just released!
Part of the AMD FidelityFX™ SDK
Features
State-of-the-art algorithm
RDNA™-optimized
Smart shader selection (SM 6.6+ when present)
Open source, MIT license
Easy to integrate
Cross platform
Details
AMD FidelityFX DoF features the following:
- AMD FidelityFX DoF sample code
- Native DirectX12 and Vulkan SDK backend implementation libraries
- Easy-to-integrate effect components for all effects
- Custom Cauldron-based SDK backend implementation example
- Re-architected graphics framework
For more information, don’t miss our extensive documentation.
Find out more about the AMD FidelityFX SDK:
Requirements
Requires GCN-class GPUs and above.
Version history
- Initial release
All part of the FidelityFX SDK!
AMD FidelityFX™ SDK
The AMD FidelityFX SDK is our easy-to-integrate solution for developers looking to include FidelityFX features into their games.
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AMD FidelityFX™ Super Resolution 1 (FSR 1)
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AMD FidelityFX™ Super Resolution 2 (FSR 2)
Learn even more about our new open-source temporal upscaling solution FSR 2, and get the source code and documentation!
AMD FidelityFX™ Super Resolution 3 (FSR 3)
Discover frame generation with AMD FidelityFX™ Super Resolution 3, and get the source code and documentation!
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AMD FidelityFX Variable Shading drives Variable Rate Shading into your game.
Radeon™ Cauldron Framework
Radeon Cauldron is our open-source experimentation framework for DirectX®12 and Vulkan®, provided in the AMD FidelityFX SDK.
TressFX
The TressFX library is AMD’s hair/fur rendering and simulation technology. TressFX is designed to use the GPU to simulate and render high-quality, realistic hair and fur.